Fortnite
Senior Gameplay Programmer
Contracting at Epic Games :
- Read Fortnite's documentation
- Minor bug fixing to get hang of the project's workflow
- Learn about the verse scripting language and implement new classes within it.
- Work closely with design team to implement pipeline for camera editing & creative tools.
- Deep dive into camera systems, flag potential pitfalls considering the workload at hand, suggest potential architectural changes and start implementing them.
Unfortunately I couldn't finish my work here as the contract between Ghostpunch and Epic games was interrupted. but I definitely learnt a lot from working within this amazingly huge beehive that is Epic games.
Skills: Unreal Engine 5 · Architecture · Software Systems Engineering · Project Engineering · Unreal Engine 4