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Fortnite

Senior Gameplay Programmer

Contracting at Epic Games :
- Read Fortnite's documentation
- Minor bug fixing to get hang of the project's workflow

- Learn about the verse scripting language and implement new classes within it.

- Work closely with design team to implement pipeline for camera editing & creative tools.

- Deep dive into camera systems, flag potential pitfalls considering the workload at hand, suggest potential architectural changes and start implementing them.

Unfortunately I couldn't finish my work here as the contract between Ghostpunch and Epic games was interrupted. but I definitely learnt a lot from working within this amazingly huge beehive that is Epic games.


Skills: Unreal Engine 5 · Architecture · Software Systems Engineering · Project Engineering · Unreal Engine 4

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