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Pi.Fighter

 

Role :

Programmer

 

Description :

A VR 3D Shmup created at the 2015 VR Jam that had quite a success at Pop Montreal's Arcade Room. I joined the Pi.Fighter team before the event.

 

Tasks :

Programming :

  • Read, understand and optimize some of the scripts in the game’s build.

  • Program a new viewfinder that changes size depending on the distance of the pointed object and starts the shooting when it’s target is shootable.

Game Design :

  • Iterate and Improve aiming system.

  • Tweek character values experimenting different gameplay styles.

Video Trailer :

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